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Joan of Arc - Part 22 - Skinning
Tutorial: 3ds Max
Joan of Arc - Part 22 - Skinning -
Joan of Arc - Part 21 - Hierarchy and skeleton
Tutorial: 3ds Max
Joan of Arc - Part 21 - Hierarchy and skeleton -
Joan of Arc - Part 20 - Rigging bases
Tutorial: 3ds Max
Joan of Arc - Part 20 - Rigging bases -
Joan of Arc - Part 19 - Using the Shag Hair plugin
Tutorial: 3ds Max
Joan of Arc - Part 19 - Using the Shag Hair plugin -
Joan of Arc - Part 18 - Procedurally texturing the skin
Tutorial: 3ds Max
Joan of Arc - Part 18 - Procedurally texturing the skin -
Joan of Arc - Part 17 - Modeling and texturing the eyes
Tutorial: 3ds Max
Joan of Arc - Part 17 - Modeling and texturing the eyes -
Joan of Arc - Part 16 - Mapping the body
Tutorial: 3ds Max
Joan of Arc - Part 16 - Mapping the body -
Joan of Arc - Part 15 - Mapping the armor
Tutorial: 3ds Max
Joan of Arc - Part 15 - Mapping the armor -
Joan of Arc - Part 14 - Mapping the clothing
Tutorial: 3ds Max
Joan of Arc - Part 14 - Mapping the clothing -
Joan of Arc - Part 13 - Mapping the sword
Tutorial: 3ds Max
Joan of Arc - Part 13 - Mapping the sword -
Joan of Arc - Part 12 - Bases for texturing
Tutorial: 3ds Max
Joan of Arc - Part 12 - Bases for texturing